They are collaborative human-machine explorations that provide counternarratives around technology and agency both artificial and natural.īeyond the Digital: The artists of the works in the third cluster interlace reality’s warp and weft, reconstructing it through combinations of technology and magic, reformulating ancient traditions. Regeneration: The second cluster speculates on what never was but might have been these artworks imagine the regenerative power of the virtual and its possible impacts on real-world scenarios, ecosystems, and non-human and interspecies alliances. They engage with the manifold ways in which the virtual worlds generated by computation depend on the planet, but they also feed on its ecosystem’s imagery, relations, and data as they imagine alternatives for the world from which they emerge. There Is No Software: The first cosmo-cluster of artworks reflects on infrastructural issues. The understanding that computation and scientific investigation are two main forces that define our realities lies at the core of ARE YOU FOR REAL Phase 2. In arriving at this second phase, the platform embarks on an inquiry into how computation and the sciences relate to reality through the work of artists.Īrtworks commissioned for or otherwise featured on the platform converge into thematic clusters, manifesting as planetary systems, to disclose a new cosmology of interpretations of the digital sphere. Computation propels a shift in our understanding of what “real” is and how it should be distinguished from the merely possible, the virtual, and the actual. Artists, researchers, and coders are commissioned to create works that convey their understandings of reality.ĪRE YOU FOR REAL, initiated by ifa in 2020, launches its second phase in August 2023, curated by Giulia Bini and Lívia Nolasco-Rózsás. A newly commissioned participatory digital work by post-critical design collective The Rodina is surrounded by a cluster of thematically aligned featured artworks by Guo Cheng and Weihao Qiu, Theodoulos Polyviou with Loukis Menelaou, Wisrah Villefort, Nushin Yazdani and Can Karaalioglu (from Phase 1), and Tatyana Zambrano, via an online platform designed and coded by Yehwan Song. Further commissions by Miriam Simun and Sahej Rahal, also accompanied by clusters of selected works, will be released later this year.Īre you for real? It would be an odd question to ask if we didn’t have technologies at hand capable not only of representing but generating realities. It addresses the material and immaterial aspects of the digital and how they are perceived within various disciplines. Through its digital platform, ARE YOU FOR REAL aims to expand international cultural exchange and contemporary co-creative exhibition practices through dialogue around digital world-making experiments, aesthetic investigations, and performative political reflections.
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